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Compass - UI

Made a compass UI element, allowing you to view the map, the time, and 3 different production statistics (food, materials, money).
Had a classic medieval-city builder game in mind while making this. Wanted to make it spatial and something connected to the gameworld.
Everything you see is done by me: concept, models, textures, shaders, animations, scripts.

Video showcasing every window and animation

Transition animation between windows.

Transition animation between windows.

Production (Food) window: wheat, vegetables & meat.

Production (Food) window: wheat, vegetables & meat.

Production (Materials) window: wood, stone & iron.

Production (Materials) window: wood, stone & iron.

Production (Money) window

Production (Money) window

Minimap window

Minimap window

Clock window

Clock window

Iterations of production windows. Had to utilize the round window, be readable, and fit within the theme.

Iterations of production windows. Had to utilize the round window, be readable, and fit within the theme.

View from the editor; revealing that all orbs are half spheres with a script so they always face the camera. Main orb is flattened so the information is less warped/distorted.

View from the editor; revealing that all orbs are half spheres with a script so they always face the camera. Main orb is flattened so the information is less warped/distorted.

Earlier version of the compass.

Earlier version of the compass.