Website powered by

Arcane Warrior - 4 Spells

1. Shield; The battlemage compresses a lot of arcane energy in a thick, solid disk. This can block several crushing blows. The warrior has to maintain this shield, unable to do anything else. Failing to maintain it, or when the shield is hit multiple times, the shield cracks open.
2. Veil Barrier; A slight amount of arcane energy surrounding the warrior is compressed in a thin veil. Any unexpected impact with the veil will shatter it violently, alarming the warrior of incoming objects or enemies.
3. Shard Vortex; Several shards of compressed arcane energy surround the warrior in a ring. Using telekinesis the warrior swings these around him, holding them in his orbit, cutting everything in it's path. When the warrior relaxes, shards are sent flying at high speeds.
4. Spike Throw; Arcane energy is compressed in solid spikes. The warrior swings these around him to build up speed, and releases them to be flung like spears, penetrating anything in its path, possibly immobilizing it.

Arcane Warrior - Reel.
Raw arcane energy is compressed, taking on a solid form, harder than steel.

1. Shield; build up

1. Shield; build up

1. Shield; impact + breakdown

1. Shield; impact + breakdown

2. Veil Barrier; build up

2. Veil Barrier; build up

2. Veil Barrier; impact + shatter

2. Veil Barrier; impact + shatter

3. Shard Vortex; build up

3. Shard Vortex; build up

3. Shard Vortex; start vortex + cutting

3. Shard Vortex; start vortex + cutting

3. Shard Vortex; shards shot outwards

3. Shard Vortex; shards shot outwards

4. Spike Throw; build up

4. Spike Throw; build up

4. Spike Throw; momentum buildup

4. Spike Throw; momentum buildup

4. Spike Throw; throwing spikes + impact + dissolve

4. Spike Throw; throwing spikes + impact + dissolve